
Some people do run Normal Traps like " Threatening Roar" or " Magic Cylinder" that can be set last, and can be used as back-ups when you are forced to discard. Stall cards are not recommended, since the drawing effect of "Bubbleman" won't trigger if there are cards on the field. These Decks are made up mostly of one-time burn cards and self-milling cards that go to the Graveyard after they are used, making " Bubbleman" and " Card of Sanctity" easier to use. The Bubbleman Burn Deck is a very fast version of the Burn Deck, which uses cards like " Elemental HERO Bubbleman" and " Card of Sanctity" to draw Normal or Quick-Play Spell Cards which inflict damage. Swords of Revealing Light / Nightmare's Steelcage.Some cards that can be run in most Burn Decks include " Lava Golem"/" Volcanic Queen", " Marshmallon", " Dimension Wall"/" Magic Cylinder", and " Just Desserts". These are usually combined with Stall cards to protect the user's Life Points (as Burn Decks do not usually run many powerful monsters to defend directly) while chipping away at the opponent. Slower (perhaps 1000-2400 damage per turn) Burn Decks.These tend to focus on a few extremely powerful burn cards together, or using almost all of the user's deck in a single turn. Burn Decks can generally be divided into two types: The most effective play style often changes depending on the format. There are many different methods for building a Burn Deck. The " Trickstar" archetype focuses on effect damage, while many other archetypes have some burn cards, usually to give the archetype on last push in damage, examples include " Updraft", " Venom Burn" and " Shadow Toon" for " Cloudian", " Venom", " Railway" and " Toon" Decks respectively.

True to its name, many "burn" cards feature FIRE Attribute or Pyro- Type monsters, or otherwise feature fire in general (such as " Hinotama", " Tremendous Fire", and " Meteor of Destruction"), though some cards instead feature wind or coldness as theme such as " Stealth Bird", " Blizzard Falcon" and " Windwitch" monsters.

Burn Decks are designed to inflict damage (or burn) to the opponent's Life Points to 0 with cards that use effect damage, instead of relying on battle damage and in many cases, Burn Decks do not rely on the Battle Phase at all.
